Sunday, September 21, 2025

Why Vision Language Models Fail at Text Rendering in Generated Images and Videos: A Technical Deep Dive




Vision Language Models have revolutionized how we think about AI-generated visual content, enabling systems to create stunning artwork, realistic photographs, and compelling video sequences from simple text prompts. However, software engineers working with these models quickly discover a persistent and frustrating limitation: VLMs consistently produce garbled, illegible, or nonsensical text when asked to include written content in their generated images and videos. This fundamental weakness represents one of the most glaring technical shortcomings in modern generative AI systems.

Understanding why this problem exists requires examining the intricate technical foundations of how VLMs process, learn from, and generate visual content. The text rendering issue is not a simple bug that can be patched, but rather a consequence of several deeply embedded architectural and training decisions that prioritize other aspects of visual generation over textual accuracy.


The Architecture Mismatch Problem

At the core of the text rendering problem lies a fundamental mismatch between how VLMs understand language and how they generate visual content. Most contemporary VLMs employ a dual-pathway architecture where language understanding happens through transformer-based text encoders, while image generation occurs through diffusion models or autoregressive pixel generation systems. These two pathways operate with entirely different representational frameworks and optimization objectives.

Consider how a VLM processes the prompt “generate an image of a coffee shop with a sign that says ‘Fresh Brew Daily’”. The text encoder portion of the model understands the semantic meaning of each word perfectly, including the exact spelling and meaning of “Fresh Brew Daily”. However, when this semantic understanding gets translated into the visual generation pathway, it must be converted into spatial representations that the image generation model can work with. This conversion process introduces multiple layers of abstraction and approximation that progressively degrade the precision of textual information.

The image generation component of the VLM has been trained to recognize statistical patterns in pixel arrangements rather than to understand the symbolic nature of written language. When it encounters regions of an image that should contain text, it treats these areas as visual textures and patterns rather than as carriers of linguistic meaning. The model has learned that certain pixel arrangements tend to appear in text-like regions, but it lacks the symbolic understanding necessary to ensure that these arrangements correspond to actual readable characters and words.


Training Data Contamination and Quality Issues

The quality of training data plays a crucial role in determining a model’s capabilities, and text rendering problems are significantly exacerbated by the nature of visual training datasets used for VLMs. Most large-scale vision datasets contain images scraped from the internet, where text appears in highly variable and often degraded forms. Photographs of signs may be blurry, taken at angles, partially obscured, or compressed in ways that make the text difficult to read even for humans.

When a VLM encounters thousands of training images containing low-quality text, it learns to associate text regions with visual noise and uncertainty rather than with precise character formation. The model develops an internal representation where text areas are expected to contain somewhat random-looking pixel patterns rather than the crisp, geometrically precise characters that would be required for legible output.

An illustrative example of this training data problem can be seen when examining how VLMs handle different languages and writing systems. Models trained primarily on datasets containing Latin alphabet text perform somewhat better at generating English text than they do at generating Chinese characters or Arabic script. This is not because Latin characters are inherently easier to generate, but because the training data contained more high-quality examples of Latin text and fewer examples of other writing systems. The degradation is particularly noticeable with languages that use complex character systems or right-to-left reading directions, where the model has encountered fewer clean training examples.

The training process itself introduces additional complications because VLMs typically use relatively low-resolution training images to make computation tractable. When text appears in a 256x256 or 512x512 training image, individual characters may only occupy a few pixels, making it impossible for the model to learn the detailed structure necessary for character formation. The model learns that text regions should contain “text-like noise” rather than specific, readable characters.


Tokenization and Representation Misalignment

A significant technical challenge stems from the fundamental incompatibility between how text is tokenized for language processing and how visual information is represented in image generation models. In the language processing pathway, text is broken down into discrete tokens that preserve semantic meaning and maintain exact correspondence to specific words and characters. Each token has a precise definition and the model can process the exact spelling and structure of any word.

However, when this tokenized text information needs to influence the visual generation process, it must be translated into continuous vector representations that guide pixel-level generation. This translation process loses the discrete, symbolic nature of text and converts it into approximate spatial embeddings. The image generation model receives guidance that essentially says “put some text-like patterns in this region that are semantically related to these concepts” rather than “place these exact characters in this specific arrangement”.

To understand this mismatch more concretely, consider what happens when a VLM tries to generate an image containing the word “STOP” on a traffic sign. The text encoder processes the word “STOP” as a discrete token with precise meaning, but the image generation model receives this information as a diffuse spatial influence that suggests text-like patterns should appear in the sign region. The model has no mechanism to ensure that the generated pixels actually spell out S-T-O-P in the correct order with proper character shapes.

This tokenization mismatch becomes even more problematic with longer text strings or when multiple pieces of text need to appear in the same image. The spatial relationships between different text elements get lost in the translation between the symbolic text representation and the continuous visual representation, leading to text that may be scrambled, duplicated, or placed in incorrect locations.


Spatial Reasoning and Layout Challenges

VLMs face significant challenges in spatial reasoning that directly impact their ability to render text correctly. Unlike human artists who understand that text must follow specific geometric constraints such as consistent baseline alignment, proper character spacing, and logical reading order, VLMs generate images through statistical sampling processes that do not inherently respect these textual layout principles.

The spatial reasoning problem becomes apparent when examining how VLMs handle text that should follow non-horizontal orientations. A request to generate an image of a circular logo with text curved around the perimeter often results in output where individual letters appear at random orientations, with some characters upside down, others rotated to arbitrary angles, and spacing that bears no relationship to the intended circular arrangement. The model lacks the geometric understanding necessary to maintain consistent character orientation relative to the text path.

Perspective and depth present additional complications for text rendering in VLMs. When generating an image of a street scene with a storefront sign viewed at an angle, the model must apply perspective transformation to the text while maintaining character legibility. Human sign painters and graphic designers understand intuitively how to adjust letter spacing, character proportions, and baseline curves to account for perspective distortion. VLMs, however, apply perspective transformations as post-processing effects on already-generated text patterns, often resulting in text that appears stretched, compressed, or distorted beyond recognition.

The temporal dimension adds another layer of complexity for video-generating VLMs. Text that appears in generated videos must maintain spatial consistency across multiple frames while potentially moving, rotating, or changing scale. The model must track the position and orientation of each character across time while ensuring that the text remains readable throughout the sequence. Current VLMs often produce videos where text characters drift relative to each other between frames, creating a shimmering or morphing effect that makes the text impossible to read.


Diffusion Model Limitations in Character Generation

The mathematical foundations of diffusion models, which power many state-of-the-art image generation systems, create inherent obstacles for precise text rendering. Diffusion models generate images by starting with random noise and iteratively refining this noise toward a target distribution learned from training data. This process excels at creating smooth gradients, natural textures, and organic shapes, but struggles with the sharp edges and precise geometric relationships required for legible text.

Character formation requires exact pixel placement with hard boundaries between text and background regions. The letter “A” must have precisely positioned diagonal strokes that meet at an exact apex, with a horizontal crossbar placed at a specific height. Diffusion models, however, operate by making gradual adjustments to pixel values across multiple denoising steps, making it difficult to achieve the precise geometric accuracy that text requires.

An example of this limitation can be observed when a diffusion-based VLM attempts to generate the word “HELLO” in a bold sans-serif font. The model might successfully approximate the overall shape and spacing of the letters, but closer inspection reveals that the “H” has slightly curved vertical strokes instead of perfectly straight lines, the “E” has uneven horizontal bars, and the “O” is not quite circular. These small imperfections, which would be barely noticeable in natural image content like tree branches or cloud formations, render text completely illegible because human readers expect precise character shapes.

The denoising process in diffusion models also tends to smooth out sharp transitions between different regions of an image. This smoothing effect, while beneficial for creating natural-looking images, is detrimental to text clarity because it blurs the crisp edges that define character boundaries. Even when a diffusion model generates approximately correct character shapes, the smoothing process often makes the text appear fuzzy or out of focus.


Optimization Objectives and Metric Misalignment

The training objectives used for VLMs prioritize overall visual quality and semantic coherence rather than text accuracy, creating a systematic bias against investing computational resources in precise character formation. During training, models are typically evaluated using metrics like Inception Score, FID (Frechet Inception Distance), or CLIP similarity, none of which specifically measure text legibility or accuracy.

These evaluation metrics assess whether generated images look realistic and semantically appropriate, but they do not penalize the model for producing illegible text as long as the text regions look “text-like” at a high level. A generated image of a restaurant with completely garbled text on the menu board might still receive high scores on standard evaluation metrics if the overall composition, lighting, and visual style appear realistic. This misalignment between training objectives and text quality means that models have little incentive to develop precise text rendering capabilities during the training process.

The computational budget allocation during training further compounds this issue. VLMs must learn to handle an enormous range of visual concepts, from object recognition and spatial relationships to lighting effects and artistic styles. Within this vast learning space, text rendering represents a relatively small subset of possible outputs, and the model’s limited capacity gets preferentially allocated to more frequently occurring visual patterns. Since most training images contain either no text or text that occupies a small fraction of the total image area, the model develops expertise in non-textual visual generation at the expense of text quality.

Real-world training constraints also influence optimization priorities. Training large VLMs requires massive computational resources, and researchers must make trade-offs between model size, training time, and capability breadth. Given these constraints, most training regimens prioritize capabilities that provide the greatest overall improvement in generation quality, which typically means focusing on object generation, composition, and artistic style rather than the specialized skill of text rendering.


Multi-Modal Attention Mechanism Failures

The attention mechanisms that allow VLMs to connect textual prompts with visual generation exhibit systematic weaknesses when handling text-specific content. Standard cross-attention layers, which enable the model to focus on relevant parts of the input prompt while generating specific image regions, do not maintain sufficient precision for character-level text generation tasks.

When a VLM processes a prompt like “create a billboard advertisement with the headline ‘Save 50% Today’”, the attention mechanism successfully identifies that text should appear in the billboard region and that this text should be related to the concept of a promotional message. However, the attention weights become diffuse when trying to maintain precise correspondence between specific characters in the prompt and specific pixel locations in the generated image. The model might successfully generate text that conveys a promotional feeling, but the individual characters bear little resemblance to the requested “Save 50% Today” text.

This attention diffusion problem becomes more severe with longer text strings or when multiple pieces of text need to appear in the same image. The model struggles to maintain separate attention pathways for each distinct text element, often resulting in cross-contamination where characters from different words get mixed together or where text intended for one location appears in another part of the image.

The attention mechanism also fails to maintain proper hierarchical focus between character-level and word-level features. Human text rendering requires simultaneous attention to both the overall layout of words and the precise formation of individual characters. VLMs typically excel at one level or the other, but struggle to coordinate both simultaneously. This leads to generated text that might have reasonable word spacing and overall layout but illegible character shapes, or conversely, text with recognizable individual letters that are poorly arranged into coherent words.


Temporal Consistency in Video Generation

Video-generating VLMs face additional challenges in maintaining text consistency across temporal sequences. When generating a video clip that includes text elements, the model must ensure that characters maintain their shape, position, and readability throughout the entire sequence while potentially accommodating motion, camera movement, or changing lighting conditions.

The temporal attention mechanisms used in video generation models operate on relatively coarse spatial and temporal scales that are well-suited for tracking large objects or maintaining scene coherence, but lack the precision necessary for character-level consistency. A video of someone holding a book with text on the cover might show the book moving smoothly and naturally, but the text on the cover will often appear to shimmer, morph, or change randomly between frames as the temporal attention mechanism fails to maintain precise character-level features.

Consider a specific example where a VLM generates a video of a person writing on a whiteboard. The model might successfully show the person’s hand moving in writing motions and even generate marks that appear on the board in the correct locations. However, the marks themselves rarely form legible characters, and any text that does appear tends to change unpredictably between frames. Letters might grow, shrink, rotate, or transform into completely different characters as the video progresses, creating a surreal effect where the act of writing appears realistic but the written content remains incomprehensible.

The frame-to-frame consistency problem is exacerbated by the computational constraints of video generation. Maintaining precise spatial details across multiple frames requires significant computational resources, and most video generation models must balance temporal consistency against generation speed and overall video quality. Given these trade-offs, text rendering typically receives lower priority than other visual elements that contribute more substantially to the overall perceived quality of the generated video.


Resolution and Computational Scaling Issues

The computational demands of generating high-resolution images create additional obstacles for text quality in VLMs. Most production VLM systems generate images at relatively modest resolutions and then use upscaling techniques to produce final output at higher resolutions. This multi-stage process introduces artifacts that are particularly damaging to text readability.

During the initial low-resolution generation phase, individual characters may be represented by only a few pixels, making it impossible for the model to generate the detailed structure necessary for character recognition. When these low-resolution character approximations are subsequently upscaled, the upscaling algorithms must guess at the missing detail, often producing results that bear little resemblance to actual characters.

The computational scaling problem becomes more severe with longer text strings or complex layouts. Generating an image containing a full paragraph of text requires the model to maintain precise spatial relationships across hundreds of individual characters, each of which must be formed with pixel-level accuracy. The computational cost of maintaining this level of precision across an entire image often exceeds the available computational budget, forcing the model to make approximations that compromise text quality.

Memory bandwidth limitations also impact text generation quality. During the generation process, the model must maintain activation states for all spatial locations in the image, and text regions require particularly high-resolution internal representations to capture character details. When the model’s memory bandwidth becomes a bottleneck, it may reduce the precision of internal representations in text regions to free up computational resources for other parts of the image, leading to degraded character formation.


Frequency Domain and Fine Detail Representation

VLMs face challenges in representing the high-frequency spatial details that are essential for text readability. Character edges, serifs, and fine typographic details exist in the high-frequency spatial domain, which is inherently more difficult for neural networks to generate accurately than low-frequency features like overall shape and color.

Most neural network architectures exhibit a natural bias toward generating smooth, low-frequency patterns because these patterns are easier to learn and more stable during training. This bias works well for natural images, where most important visual information exists in medium and low spatial frequencies, but creates problems for text generation where high-frequency details are crucial for readability.

The frequency domain bias becomes evident when examining how VLMs handle different font styles and sizes. Large, bold text with simple character shapes is more likely to be rendered legibly than small, thin text with complex serifs or decorative elements. This is because large, bold characters contain more energy in the low and medium frequency domains that the model can represent accurately, while fine text details exist primarily in high frequencies that the model struggles to generate consistently.

Anti-aliasing and subpixel rendering, which are standard techniques in computer typography for improving text readability on digital displays, represent another class of high-frequency detail that VLMs handle poorly. Professional text rendering systems use sophisticated algorithms to position character edges at subpixel precision and apply anti-aliasing filters to smooth jagged edges. VLMs lack the geometric understanding and pixel-level control necessary to implement these techniques, resulting in text that appears jagged and poorly formed even when the overall character shapes are approximately correct.


Training Distribution and Edge Case Handling

The statistical nature of VLM training creates situations where text rendering fails because the requested text content falls outside the distribution of examples seen during training. VLMs learn to generate text patterns based on the statistical relationships they observe in training data, but they struggle with text that differs significantly from these learned patterns.

An example of this distribution mismatch occurs when a VLM is asked to generate text in unusual fonts, languages, or layouts that were underrepresented in the training data. A model trained primarily on datasets containing standard web fonts will struggle to generate text in decorative calligraphy styles, technical diagrams with precise mathematical notation, or non-Latin scripts that require different spatial arrangements. The model attempts to apply its learned text patterns to these unusual cases, often producing output that combines elements from different character systems in visually incoherent ways.

The edge case handling problem extends to text content that contains technical terminology, proper nouns, or specialized vocabulary that appeared infrequently in training data. When asked to generate an image of a chemistry textbook page containing molecular formulas, the model might successfully generate the overall layout and appearance of a textbook page, but the chemical formulas themselves will typically be nonsensical combinations of letters, numbers, and symbols rather than accurate representations of real chemical compounds.

Compositional text challenges represent another category of edge cases where VLMs struggle. Generating images that contain multiple pieces of text with different formatting, fonts, or orientations requires the model to coordinate several distinct text generation processes simultaneously. A request for an image of a magazine cover with a main headline, subtitle, and multiple smaller text elements often results in output where the text elements interfere with each other, overlap inappropriately, or fail to maintain consistent styling.


Evaluation Metrics and Quality Assessment

The development and evaluation of VLMs has historically focused on metrics that do not adequately capture text rendering quality, leading to a systematic underestimation of this problem’s importance. Standard evaluation protocols for image generation models emphasize overall visual realism, semantic consistency, and aesthetic quality, with text legibility treated as a secondary consideration.

Human evaluation studies for VLMs typically ask reviewers to rate images on criteria such as overall quality, prompt adherence, and artistic merit. These evaluation frameworks often include text accuracy as one item in a longer checklist, but they do not weight text quality heavily enough to influence model development priorities. An image that contains beautiful lighting, accurate object placement, and compelling composition might receive high ratings even if any text in the image is completely illegible.

Automated evaluation metrics present even greater challenges for assessing text quality. Metrics like FID and Inception Score measure statistical similarity between generated images and training data distributions, but they do not specifically evaluate whether text content is readable or accurate. These metrics might actually favor images with illegible text if the illegible text better matches the statistical patterns of text regions in the training data.

The lack of specialized text evaluation metrics means that improvements in text rendering capabilities are difficult to measure and optimize for during model development. Without clear metrics that capture text quality, researchers lack the feedback signals necessary to identify which architectural changes or training procedures improve text generation capabilities. This creates a vicious cycle where text rendering problems persist because they are not adequately measured and therefore not systematically addressed.


Implications for Software Engineering Applications

For software engineers building applications that incorporate VLM-generated content, the text rendering limitations create significant practical constraints that must be carefully considered during system design. Applications that require any form of readable text in generated images cannot rely solely on VLM output and must implement workaround strategies to achieve acceptable results.

One common workaround involves post-processing generated images to overlay properly rendered text using traditional computer graphics techniques. This approach requires the application to extract text positioning information from the VLM output, generate the image without text, and then use standard font rendering libraries to add crisp, readable text in the appropriate locations. While this technique can produce high-quality results, it adds significant complexity to the application architecture and requires careful coordination between the VLM output and the text overlay system.

Another approach involves using VLMs primarily for background and non-text visual elements while compositing these elements with separately generated text using graphic design software or programmatic image manipulation tools. This hybrid approach can be effective for applications like advertisement generation or social media content creation, but it requires sophisticated image composition capabilities and careful attention to visual coherence between the VLM-generated background and the overlaid text elements.

The text rendering limitations also impact user experience design for applications that incorporate VLM functionality. Users who are unfamiliar with the technical limitations of VLMs may expect generated images to include readable text when they provide prompts that mention specific words or phrases. Application designers must either educate users about these limitations or implement interface designs that guide users toward text-free image generation requests.

Performance monitoring and quality assurance become more complex when text rendering issues are present. Automated testing systems must include specialized text recognition capabilities to detect when generated images contain illegible text, and manual quality review processes must allocate additional time for checking text accuracy. These additional quality assurance requirements can significantly impact the development timeline and operational costs for applications that rely on VLM-generated content.


Current Research Directions and Potential Solutions

Researchers are actively exploring several technical approaches to address the text rendering limitations in VLMs, though none have yet achieved production-level reliability for text-heavy applications. One promising direction involves developing specialized text-aware architectures that maintain separate processing pathways for textual and non-textual visual content throughout the entire generation process.

These text-aware architectures typically include dedicated text layout modules that understand typographic principles and can generate pixel-perfect character representations. The text layout module works in coordination with the standard image generation pipeline, ensuring that text regions are handled with appropriate precision while maintaining seamless integration with other visual elements. Early experimental results suggest that this approach can significantly improve text quality, but the increased architectural complexity makes these systems more difficult to train and deploy.

Another research direction focuses on improving the training data quality and developing specialized datasets that contain high-resolution, accurately labeled text examples. These curated text datasets include precise character-level annotations and cover a broader range of fonts, languages, and layout styles than typical web-scraped image collections. Training VLMs on these enhanced datasets can improve text generation capabilities, but the data curation process is expensive and time-consuming.

Hierarchical generation approaches represent a third category of potential solutions, where VLMs first generate overall image composition and layout, then perform specialized text rendering as a separate high-resolution pass. This multi-stage approach allows the text rendering phase to operate with full knowledge of the overall image context while applying specialized algorithms optimized for character formation. The hierarchical approach shows promise for applications where text quality is critical, but it requires careful engineering to ensure consistency between the different generation stages.

Some researchers are investigating integration between VLMs and traditional computer graphics rendering systems, where the VLM generates overall scene layout and styling while delegating text rendering to specialized font rendering engines. This hybrid approach can guarantee text accuracy and readability, but it requires complex coordination between the AI generation system and traditional graphics pipelines.


The Path Forward

The text rendering challenges in VLMs reflect deeper questions about how AI systems can be designed to handle tasks that require both creative flexibility and precise accuracy. While current VLMs excel at generating visually appealing and semantically coherent images, they struggle with tasks that demand exact reproduction of symbolic information.

Understanding these limitations is crucial for software engineers working with VLM technology, as it influences architecture decisions, user experience design, and performance expectations for applications that incorporate AI-generated visual content. As the field continues to evolve, successful VLM applications will likely require thoughtful engineering approaches that work within current limitations while remaining adaptable to future improvements in text rendering capabilities.

The text rendering problem also highlights the importance of specialized evaluation metrics and training procedures for AI systems that must handle precise, symbolic information alongside creative content generation. Future developments in this area will likely require close collaboration between computer vision researchers, typography experts, and user interface designers to develop solutions that meet the practical requirements of real-world applications.

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